Archive for the ‘ Adventures in Publishing ’ Category


November 30, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing
Tags: , , , , , , , ,

Should cartooning types be allowed to run their own graphic novel imprints? Fortunately, I’m not alone: for a number of years, there’s been Chris Oliveros running his stellar DRAWN & QUARTERLY, and now overseas, there are two new graphic novel imprints, one called SHAMPOOING, within Delcourt Publishing, and one called BAYOU, within the prestigious Gallimard Read the Rest…

November 23, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

Well, they keep coming… Here’s a note from Don Daglow, of the impressive STORMFRONT STUDIOS. He confirms some of the problems and possibilities for art in a commercial world. “As video games have grown bigger and budgets have spiraled, we sometimes get preoccupied with the business issues and lose sight of the creative passion that Read the Rest…

November 23, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

A few last thoughts for now. First these just arrived from author ERIC NYLUND, who has written a number of science-fiction novels, including some in the HALO universe. HALO is one of the most popular XBOX games of all time. “I came away with new hope for storytelling in the 21st century. Traditional publishers will Read the Rest…

November 22, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

More from the panelists, about what they took away from the conference between Graphic Novels and Video Games (both of which we all agreed, are misnomers). This time, from John Hight of Sony Playstation… WHAT DID YOU TAKE AWAY FROM THE CONFERENCE? …And point A) may be born out by this Saturday late-night sketch by Read the Rest…

November 21, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

After Robert’s comment on my two panel strip, here it is revised because he’s absolutely right. Thanks, Robert! (click to enlarge)

November 21, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

One of the problems facing the videogame world is similar to the one faced by Hollywood studios: creative risk taking and real R&D gets left behind when so much money is at stake. The graphic novel on the other hand, is exploding with personal vision and creative exploration. I asked some of the panelists to Read the Rest…

November 18, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

And for your pleasure, a few moments from this conference from the sketchbook of Matt Madden… *TO BE CONTINUED.*

November 18, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

VISUAL STORYTELLING was the title of this summit at the San-Francisco Academy of Art. Two panels were held, one with some of us from the graphic novel world, and one with major players of the videogame world, for a roundtable discussion and meeting between these two rapidly growing media. THE GRAPHIC NOVEL PANEL was made Read the Rest…

November 16, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing

About Donkey & Mule, the two corporate publishers: NO, THEY DO NOT WORK IN A HOLTZBRINCK COMPANY. And that’s the truth. They’re elsewhere, maybe in several different houses. Doodles & Dailies reserves the right to make strips of any reliable rumor from friends in the publishing business!

November 16, 2005
Posted by: Mark Siegel
Categories: Adventures in Publishing